NG CIDA - Play And Learn





Scenario


In this project you will create an original interactive educational game for children between the ages of 4 and 11.

Your game must be easy to use and provide a fun and enjoyable learning experience for the player. The game may be designed to be played by the child alone or with the help of an adult.

Any characters in your game must be original.

Your game must not be created using presentation software.

You will:

  • produce a game overview and a moodboard
  • produce detailed designs for the game
  • develop and test the game
  • create a promotional product (promo) for the game
  • produce a game review.

GETTING ORGANISED


 


GAME OVERVIEW


You must produce some ideas for your game.

Read all the information for creating the game and make sure you understand what you need to do.

Complete a game overview which outlines:

  • Target audience Who is the game aimed at? Age group (any age range between 4 and 11)? Girls and/or boys?
  • Purpose/objective What does the player have to do to complete the game? What should they learn?
  • PEGI rating What is the Pan European Game Information (PEGI) rating?

Discuss your game overview with your teacher and get their approval before you continue.










MOODBOARD


Before you start on any detailed design work you must create a moodboard. This is where you communicate your initial design ideas for your game. You should use it to get feedback from your game testers.

The moodboard should include inspirational materials/images for:

  • the game genre and style
  • settings/environments
  • any original characters
  • any music, sound effects or speech
  • anything else you think is important.

You should annotate your moodboard to explain your ideas.

Create your moodboard.




 








DESIGN IT


You must produce a set of designs for your game that are detailed enough for others to visualise the finished product.

These designs should include:

  • all general rules for the game
  • specific rules for each level or scene
  • a storyboard for each level or scene
  • methods of navigation and control
  • anything else you think is important.

Create your designs for the game.

Ask game testers for feedback on your designs and make changes if necessary.







BUILD IT – DEVELOPMENT


Start to build your game using your designs to help you. Use a development log to record problems, outcomes of functionality and usability testing, and actions taken.

Create a development log. You should update it regularly during development.

Test each part of your game as you develop it.

Ask game testers to play a prototype of your game and give you feedback.

Save the final version of your game.






BUILD IT – INSTRUCTIONS


Your game must have clear user instructions for the child and/or the supporting adult.

You may want to include the instructions in the game, have an onscreen help file, a separate publication, or a combination.

Complete your user instructions manual.




Your instructions manual should have the following pages:
  • Front Cover
  • Contents Page
  • Back Story
  • Control
  • Objectives 
  • Characters
  • Copyright Notice


PROMOTE IT


You must produce a promotional product (promo) for your game that:
encourages members of the target audience to play the game
makes use of appropriate assets from the game.

This should be a digital product such as a Flash introduction or a trailer.

You must NOT use presentation software for this task.











REVIEW IT


You must produce a review of your game that would be suitable for publication in an onscreen computer games magazine.

Ask game reviewers to play your game and give you feedback.

The review should include:

  • technical details
  • strengths and weaknesses
  • user ratings for different aspects of game play
  • comments from game reviewers.

Produce a review of your game.



Resource 1 - Click here to download a review template
Resource 2 - Click here to download a review checklist
Resource 3 - Click here to see some example reviews
Resource 4 - Click here to see some reviews written by other Wildern Students




EVIDENCE IT 

1. Make sure that all of your work is saved in the SITES --> DA204SPB and then in either the EVIDENCE or PRODUCTS folder
 
2. Make sure all your files are saved in file types that the moderator can view - you can check the list by clicking HERE

3. Make sure that all work is linked to your eportfolio in Dreamweaver

4 Make sure that you have the following information at the top of your page:

  • your name and candidate numbercentre name and number
  • the title of this SPB (DA204 Play and Learn) 
5. Make sure your page is saved in your main DA204SPB folder.